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All Animals Are Equal (GWQ2)
TSR Item # 7519 ISBN: 1-56076-638-7 Year: 1993
by Dale 'Slade' Henson
Three-hundred years after the end of civilization, the creatures are running the zoo.
Home to a bewildering array of talking, intelligent creatures, the ZOO has turned into a melting pot of
political intrigue, assassination, and homicide. The factions bicker end battle over territory, food, water, and power.
Here in the zoo, humans are the outsiders. But when player characters enter the scene, they are welcomed
as the means of upsetting the balance of power. The Pride, the Troop, and every other faction seem to have a
past wound or old humiliation to settle. See what zoo politics can really be with All Animals Are Equal.
In the Zoo, only power matters! Get as much as possible, however possible!
Characters are drawn into the delicately balanced world of animal politics, where tooth and claw often take a back
seat to treaties and promisies;
They must weave their way through this maze of alliances, feuds, and diplomacy, carefully considering when to
stay neutral and when to take sides;
The zoo can easily be positioned in any campaign world;
This 64-page adventure includes new mutations, new technology, and new weapons;
The adventure is designed for 3 to 6 characters of levels 4 to 6.
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