Name: Slick Genotype: Mutated Human Alliance: Radioactivist Class: Scout Level: 1 Experience: n/a for NPC PS:14 DX:17 CN:16MS:13 IN:11 CH:6 SN:10 THAC melee: 1 THAC ranged: 3 AC: 18 = 13 (+3 armor) (+2 shield) MD:11 HP: 52 Health: 12 Use Artifacts: 0 Perception: 11 Stealth: 4 Remain Unseen: 1 Walk Speed: 15 Swim Speed: 6 Robot Recognition: 12 Additional Stats: +1 strength dam mod
Skills Read/Write: Yes Swim: Yes Ride: No Detect Ambush/Trap: 1 Hunting: 6 Tracking: 6 Wilderness Survival: 1 Navigate: 6
Starting Mutations Physical Mutations (MP) [Description] Leathery Wings (16) One extra arm [under left arm] Body Change [completely hairless]
Mental Mutations (MP) MHAC Repulsion Field (15) 2
(Mutations acquired from worshipping the divine radiant glow) Physical Mutations (MP) [Description] Body Change [enlarged ears] Bodily Control (8)
Equipment Studded Leather Armor (+3 AC) Steel Shield (+2 AC) 2 Maces (1d6 damage each) Battle Axe (1d8 damage) Knife (1d3 damage) Spear (1d6 damage) Bedroll Blanket Waterskin 3 days dried rations Backpack 60 ft hemp rope Boots Breeches Shirt
Life Story Slick began following Tormentor when he ventured forth with the mohawked one to take vengance on a Sep who had killed the leader of Slick's village.
Slick's wings help him to be a great scout. He often uses his bodily control to boost his senses or his dexterity to perform some scouting tasks. He often employs his repulsion field to help his allies when combat starts. His ugly appearance tends to make most people discount him, but Tormentor knows he is a good friend to have.
|