Name: Belzik Genotype: Mutated Frog Alliance: The Ranks of the Fit Class: Enforcer Level: 3 Experience: n/a for NPC PS:14 DX:11 CN:10 MS:8 IN:17 CH:11 SN:13 THAC melee: 5 THAC ranged: 1 AC: 12 = 9 (+3 vest) MD: 10 HP: 58 Health: 10 Use Artifacts: 3 Perception: 16 Stealth: 2 Remain Unseen: 3 Walk Speed: 15 Swim Speed: 12 Robot Recognition: 14 Additional Stats: +1 strength dam mod
Skills Read/Write: No Swim: Yes Ride: No Combat Leadership: 6 Makeshift Weapon/Armor: 6 Size-Up Opponent: 6
Human Characteristics Bipedal Manipulate Tools Humanoid Speech Size Change-Larger
Natural Attacks/Abilities Can breathe fresh water Leap-12 meters horizontal/5 meters vertical
Physical Mutations (MP) [Description] None
Mental Mutations (MP) MHAC Force Field Generation (13) +1 Summoning (18) +3 Thought Imitation Photokinesis (16) +2 Life Leech (10) 0
Equipment Battle Axe (1d8 damage) Bulletproof Vest (+3 AC) Dagger (1d4 damage) Large Phillips Screwdriver 10 meter chain Bedroll Blanket Tin Canteen Backpack
Life Story
More to come later on how Belzik fits in to my Chalk Hills campaign region.
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