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Name: Anton Verkuzo
Genotype: Altered Human
Alliance: Radioactivists
Class: Enforcer
Level: 3
Experience: n/a for NPC
PS:18 DX:18 CN:10MS:6 IN:13 CH:12 SN:9
THAC melee: 4
THAC ranged: 4
AC: 16 = 13 (+3 vest)
MD:IMMUNE
HP:45
Health: 12
Use Artifacts: 1
Perception: 10
Stealth: 3
Remain Unseen: 1
Walk Speed: 15
Swim Speed: 6
Robot Recognition: 14
Additional Stats: +3 strength dam mod

Skills
Read/Write: No
Swim: Yes
Ride: Yes
Combat Leadership: 6
Makeshift Weapon/Armor: 6
Size-Up Opponent: 6

Physical Mutations (MP) [Description]
New Body Parts [non-prehensile tail]
Body Change [D]-[black skin]
Radiating Eyes (12) [intensity 5]
Heightened Hearing
Oversized (long) Arms [hands reach his ankles]
Immunity to Mental Attacks
Skeletal Enhancement

Mental Mutations (MP) MHAC
None

Equipment
Bulletproof Vest (+3 AC)
1 Model 6000 Police Smith and Wesson 12 Gauge (single shot) Shotgun (4d6 damage)
21 rounds of 00 buckshot
Club (1d6 damage)
2 days dried rations
non-powered staple gun-good condition
Waterskin
Bedroll
Blanket
Backpack
11 domars


Life Story
Anton Verkuzo looks like the devil..or that's what his friends and foes think. His jet black skin, long arms, and tail give him a markedly evil appearance.

His Radioactivist brothers think he is truly blessed because he can irradiate others with his eyes. His shotgun and bullet proof vest make him a nasty adversary too. His immunity to mental attacks makes him a foe to be reckoned with.

More to come later on how Anton fits in to my Chalk Hills campaign region.





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